Siemens sony - User Manual

Siemens sony

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Table of Contents:

  • Page 5 – Contents
  • Page 7 – Introduction; Adobe Device Central includes an; Adobe Device Central lets you select your test devices; Adobe Flash CS3 Professional includes
  • Page 8 – Guide to instructional media; Getting Started with Flash Lite 1.x
  • Page 9 – Additional resources; Italic font; Bold font
  • Page 11 – Flash Lite Overview; This chapter contains the following topics:; About Flash Lite technology; The rendering engine handles all vector and; Flash Lite supports the version of the
  • Page 12 – Developing; Flash Lite 1.0 and Flash Lite 1.1 both support device audio; Flash Lite 1.1 supports the ability to load external; Flash Lite provides access to several; Flash Lite 1.x availability
  • Page 13 – that support Flash Lite include the Symbian; that support Flash Lite comprise a larger; About Flash Lite content types; The device or devices on which the content will be running, or
  • Page 14 – Developing Flash Lite 1.x Applications; Different; Adobe Flash CS3; This
  • Page 15 – Flash Lite authoring features; Using Flash; lets you test your content as it will run and appear
  • Page 16 – contains a section that provides information; provide a starting point for you to create different
  • Page 17 – “Flash Lite; To create a new document from a Flash Lite template:; Select the Templates tab in the New Document dialog box.
  • Page 18 – Chapter 2, “Creating a Flash; To configure and create a simple Flash Lite application:
  • Page 19 – Type
  • Page 20 – Sendo X
  • Page 21 – Café application overview; The caf
  • Page 22 – The cafe application’s specials screen; To view the completed application in Adobe Device Central:
  • Page 23 – To interact with the application, do the following:; Creating the application; This section contains the following topics:
  • Page 24 – “Hello World Flash Lite application” on page 9; Creating the menu for the main screen; event; To create the main screen’s menu:; In Flash, open the file you saved in the previous section (see
  • Page 25 – “Creating the specials screen”
  • Page 26 – Open the Actions panel and enter the following code:
  • Page 27 – Creating the specials screen; An animation that transitions between images of each special.; Creating the image animation
  • Page 29 – To create the image animation:; “Creating the menu
  • Page 30 – Insert a keyframe on Frame 10 of the new mask layer.
  • Page 31 – “Adding navigation and text to the specials screen”; Adding navigation and text to the specials screen; In Flash, open the file you completed in the previous section (see
  • Page 32 – title
  • Page 33 – Open the Actions panel and add the following code:
  • Page 34 – To add navigation to the specials screen:
  • Page 37 – Index
Loading the manual

GETTING STARTED WITH

FLASH

®

LITE

1.x

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Summary

Page 5 - Contents

5 Contents Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 What’s new in Flash Lite authoring . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7Guide to instructional media. . . . . . . . . . . . . . . . . . . . . . . . . . . . . ...

Page 7 - Introduction; Adobe Device Central includes an; Adobe Device Central lets you select your test devices; Adobe Flash CS3 Professional includes

7 Introduction This manual provides an introduction to Macromedia® Flash® Lite™ 1.x from Adobe and describes how to test your content using the Adobe® Device Central CS3 emulator, which is part of Adobe® Flash® CS3 Professional. The primary difference between using Flash Lite in Flash CS3 and in pre...

Page 8 - Guide to instructional media; Getting Started with Flash Lite 1.x

8 Introduction Guide to instructional media The Flash Lite documentation package includes the following media to help you learn how to create Flash Lite applications: ■ Getting Started with Flash Lite 1.x provides an overview of Flash Lite 1.x technology and developing Flash Lite content for mobile ...

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