Page 2 - I N T R O D U C T I O N
2 THE STORY I N T R O D U C T I O N The fight is on for the WCW Heavyweight Championshipbelt and you’re in control. The biggest names in wrestlingare colliding to settle their feuds. Each pair are starring intheir own unit- Hollywood Hogan Vs. Goldberg, Raven Vs.Diamond Dallas Page, and Scott “Big P...
Page 3 - R I C K S T E I N E R
3 THE STORY Poppa Pump has become an NWO thug and has targetedhis brother Rick as his biggest threat. R I C K S T E I N E R Rick Steiner was par t of the greatest tag team ever, withhis brother Scott. Ever since Scott joined the NWO, theyhave been locked in a constant feud, each trying to poundtheir...
Page 4 - OBJECT OF THE GAME
4 OBJECT OF THE GAME Scott Steiner and Rick Steiner have a score to settle.After many confrontations without a clear winner, they willstep in the ring to settle their differences once and for all.Choose your wrestler and enter a tournament that lastsbest of 7 matches. You don’t have to win all 7 mat...
Page 7 - H O W T O P L A Y; S T A R T I N G A N E W G A M E
7 H O W T O P L A Y S T A R T I N G A N E W G A M E Press the ON/START button to power on the game. Bothwrestlers will now appear with Scott Steiner flashing.Whichever wrestler is flashing will be your wrestler in the ring.If you want to switch between the two wrestlers, simply pressleft or right. W...
Page 8 - P O W E R M E T E R; M O V E S
8 H O W T O P L A Y P O W E R M E T E R There is a power meter that will comeon screen when the wrestlers are in agrapple. Your goal is to fill up your halfof the meter to get off your move insteadof your opponent. It will seem like a tugof war when you grapple with youropponent to fill your half of...
Page 9 - BASIC MOVES - COMMON TO BOTH WRESTLERS
9 H O W T O P L A Y BASIC MOVES - COMMON TO BOTH WRESTLERS PUNCH - PUNCH button KICK - KICK Button GRAPPLE - GRAPPLE button BLOCK - BLOCK button PIN - when your opponent is on the ground POWER MOVES - SCOTT “BIG POPPA PUMP” STEINER ATOMIC DROP - From Grapple,press KICK rapidly GERMAN SUPLEX - From G...
Page 12 - SCORING; H I N T S F O R V I C T O R Y
12 SCORING H I N T S F O R V I C T O R Y 1. Attack, Attack, Attack - You can’t win if you don’t inflict some damage. 2. Warm them up with punches and kicks. Then move in and do some real damage with your power moves fromthe grapple. 3. Learn to use the Block - Knowing when and when not to use the bl...
Page 13 - BATTERIES; I N S E R T I N G T H E B A T T E R I E S
13 BATTERIES I N S E R T I N G T H E B A T T E R I E S To insert the batteries, have an adult open thebattery compartment cover at the back of thegame. (To remove cover, press and push batterycover upward.) Insert 2"AA” /LR6 batteries (notincluded), making sure to align “+” and “-” as shown.CAUT...
Page 14 - CAUTION DEFECT/DAMAGE
14 Do not press theliquid crystal displayand avoid heavyshock or the displaymay fail. High temperature willdestroy the unit. Donot leave unit indirect sunlight. Do not use a pencil orpin to press theRESET switch. Use aball-point pen. Clean only with apiece of soft drycloth. C A U T I O N D E F E C T...
Page 15 - WARRANTY; 0 - D A Y L I M I T E D W A R R A N T Y
15 WARRANTY 9 0 - D A Y L I M I T E D W A R R A N T Y Tiger Electronics, Ltd. (Tiger) warrants to the original consumer purchaser ofthis product that the product will be free from defects in materials orworkmanship for 90 days from the date of original purchase. This warrantydoes not cover damages r...