Page 2 - POWERING YOUR LAPTOP; AC; CAUTION
2 POWERING YOUR LAPTOP I NSTALLING B ATTERIES Your laptop requires four AA batteries (not supplied, available at RadioShack) for power. Ô 1. Use a Phillips screwdriver to loosen the screw from the battery compartment cover. 2. Install the batteries as indicated by the polarity symbols ( + and – ) ma...
Page 3 - OPERATION; Mathematics; NOTE; Turning the Laptop On and
3 OPERATION O PENING THE C OVER Place the laptop on a flat surface and press the release buttons to unlock and lift the cover. When you finish using the laptop, fold the cover down until it locks into place. T URNING THE L APTOP O N AND O FF 1. Press ON / MODE to turn on the laptop. You are prompted...
Page 4 - CORING; ACTIVITIES; ATEGORY; Activities
4 S CORING Every time you answer a question correctly, an animated character appears and congratulates you. If you answer incorrectly, a low tone sounds, and you are prompted to try again. If you get the wrong answer a second time, a low tone soundsand displays the correct answer. The vertical bars ...
Page 6 - Activity 6 — Plural; Activity 8 — Flash Memory; Activity 9 — Root Word
6 3. Type in the plural form of the word associated with the items and press ENTER . Ô A CTIVITY 7 – A NTONYM 1. Press ON / MODE to go to the Category Selection Menu. 2. Press 7 , ENTER to start Activity 7. A word appears. 3. Type in the antonym (a word with the opposite meaning) in the second row. ...
Page 10 - Activity 23 — Geometry
10 A CTIVITY 23 – G EOMETRY 1. Press ON / MODE to go to the Category Selection Menu. 2. Press 2 , 3 , ENTER to start Activity 23. A picture appears and the laptop asks you a question about the picture’s area. Ô 3. Figure out the length, height, or area of the picture. 4. Type the answer and press EN...
Page 11 - Activity 27 — Music Maker
11 3. Press any letter from A to Z to select a melody from memory. 4. Once the melody starts playing, press T or U to move the figure’s arms, press V or N to move the figure’s legs. A CTIVITY 27 – M USIC M AKER 1. Press ON / MODE to go to the Category Selection Menu. 2. Press 2 , 7 , ENTER to start ...
Page 12 - Activity 29 — Drawing; End
12 A CTIVITY 29 – D RAWING P ROGRAMMING This activity helps you learn how to create a command in computer language. For example, you can program the laptop to draw a diamond. The program starts with Start and ends with End . Enter drawing commands ( DRAW , ERASE and MOVE ), drawing keys ( T , Y , U ...
Page 14 - Activity 34 — Tower of
14 2. Press 3 , 4 , ENTER to start Activity 34. To select the level of difficulty from 1 (easiest) to 5 (most difficult), press the desired number key. 3. Place the bars on any pole. You cannot stack a larger bar on top of a smaller bar. Use the arrow keys or the mouse to move the cursor to the desi...
Page 15 - Activity 38 — Grand Prix
15 2. Press 3 , 7 , ENTER to start Activity 37. 3. Press 1 to play against the laptop, or 2 to play against a friend. The objective is to get three dots ( . ) or plus signs ( + ) in a row. Whoever gets three in a row first is the winner. The laptop shows whose turn it is by a flashing cursor under t...
Page 16 - CARE
60-2632 06A03 Printed in China RadioShack Corporation Fort Worth, Texas 76102 CARE Keep the laptop dry; if it gets wet, wipe it dry immediately. Use and store the laptop only in normal temperature environments. Handle the laptop carefully; do not drop it. Keep the laptop away from dust and dirt, and...