Page 2 - I n t r o d u c t i o n
2 I n t r o d u c t i o n • Please keep this instruction booklet for future reference, as it contains important information. • Requires three “AAA” batteries (included).• Adult assembly is required for battery replacement.• Tool required for battery replacement: Phillips screwdriver (not included).
Page 3 - L e a r n i n g G a m e P l a y e r
D-Pad Press the arrows to play games or make selections. Action Button Press to make selections. Hint: If your child is not actively playing with this toy, it turns off automatically (sleep mode). To “wake up” the toy, slide the power/volume switch to off O , then on again or . Power/Volume Switch S...
Page 4 - C h o o s e a L e a r n i n g G a m e
4 • Use the D-pad to scroll through game selections.• Press the action button to select a game. C h o o s e a L e a r n i n g G a m e Shape Hop Spelling Maze Lowercase Letter Catch Spelling Race Pirate Count Greater & Less Game Show Counting Beach Ball Memory Match
Page 5 - S h a p e H o p - L e v e l 1
S h a p e H o p - L e v e l 1 Object of the Game: Catch shapes and listen to them identified. • Press the action button to jump and catch a shape. • Listen to the shape identifi ed! • Catch fi ve shapes and jump to the next level! 5
Page 6 - S h a p e H o p
6 S h a p e H o p T M - L e v e l 2 & 3 Object of the Game: Catch the correct shapes and score points! • Listen to the shape identifi ed.• Press the action button to catch that shape. • If you catch the wrong shape, you lose a life. Hint: You get three lives with each game. • Catch fi ve shapes an...
Page 7 - S p e l l i n g M a z e - L e v e l 1
S p e l l i n g M a z e - L e v e l 1 Object of the Game: Find your way to the letter. • Look at the blinking “mouse”. Use the D-pad to move the “mouse” through the maze to the letter. • Don’t bump into the cat or you’ll lose a life! Hint: You get three lives with each game. • When you reach the let...
Page 8 - S p e l l i n g M a z e - L e v e l s 2 & 3
8 S p e l l i n g M a z e - L e v e l s 2 & 3 Object of the Game: Find your way to the right letter or each letter of a word. • Listen to the letter you need to fi nd.• Use the D-pad to move the “mouse” through the maze to the letter. • When you fi nd the right letter, you’ll jump to the next leve...
Page 9 - L o w e r c a s e L e t t e r C a t c h
L o w e r c a s e L e t t e r C a t c h - L e v e l s 1 , 2 & 3 • Listen to the letter you need to catch.• Use the D-pad to move the squirrel to the left or right. • Don’t catch a shape or you’ll lose a life. Hint: You get three lives with each game. Object of the Game: Catch the right lowercase...
Page 10 - S p e l l i n g R a c e - L e v e l 1
S p e l l i n g R a c e - L e v e l 1 Object of the Game: Drive over the right letter. • Listen to the letter you need to drive over.• Use the D-pad to move the car to the left or right. • Don’t drive over the wrong letter or an obstacle or you’ll lose a life. Hint: You get three lives with each gam...
Page 11 - S p e l l i n g R a c e - L e v e l s 2 & 3
S p e l l i n g R a c e - L e v e l s 2 & 3 Object of the Game: Drive over the right sequence of letters or each letter of a word. • Listen to the sequence of letters you need to drive over. • Use the D-pad to move the car to the left or right. • When you drive over the right letters, you’ll jum...
Page 12 - C o u n t i n g B e a c h B a l l
12 C o u n t i n g B e a c h B a l l - L e v e l s 1 , 2 & 3 Object of the Game: Hit the ball and count to 20, 50 and 100! • Look at the bouncing beach ball. Use the D-pad to move the paddle to the left or right to hit the beach ball. • Don’t let the ball hit the ground or you’ll lose a life. Hi...
Page 13 - G r e a t e r & L e s s G a m e S h o w
G r e a t e r & L e s s G a m e S h o w - L e v e l s 1 , 2 & 3 Object of the Game: Choose the correct answer to greater or less questions. • Listen to the question and look at the screen. • Use the D-Pad to highlight your answer. Then, press the action button to select it! • If you answer c...
Page 14 - M e m o r y M a t c h
14 M e m o r y M a t c h Object of the Game: Try to find all the matches. • Use the D-pad to select a square.• Press the action button to reveal a picture under the square. • Try to match the picture by selecting another square with the same picture. • If you fi nd a match, the square turns black.• I...
Page 16 - B a t t e r y R e p l a c e m e n t
16 For best performance, we recommend that you replace batteries that came with this toy with three, new “AAA” (LR03) alkaline batteries. • Locate the battery compartment door on back of the player.• Loosen the screw in the battery compartment door with a Phillips screwdriver. Remove the battery com...
Page 18 - B a t t e r y S a f e t y I n f o r m a t i o n
18 B a t t e r y S a f e t y I n f o r m a t i o n In exceptional circumstances batteries may leak fl uids that can cause a chemical burn injury or ruin your toy. To avoid battery leakage:• Do not mix old and new batteries or batteries of different types: alkaline, standard (carbon-zinc) or rechargea...
Page 19 - F C C S t a t e m e n t ( U n i t e d S t a t e s O n l y ); C a r e
F C C S t a t e m e n t ( U n i t e d S t a t e s O n l y ) • Keep water, sand and dirt off of the player.• Keep the player away from direct sunlight and excessive heat.• Wipe the player with a soft, clean cloth. Do not immerse the player.• This player has no consumer serviceable parts. Please do no...
Page 20 - C o n s u m e r I n f o r m a t i o n
20 Fisher-Price, Inc., a subsidiary of Mattel, Inc., East Aurora, NY 14052 U.S.A. ©2007 Mattel, Inc. All Rights Reserved. ® and TM designate U.S. trademarks of Mattel, Inc. PRINTED IN CHINA L6723pr-0920 C o n s u m e r I n f o r m a t i o n