Excalibur Electronics 9.01E-02 - Manual

Excalibur Electronics 9.01E-02

Excalibur Electronics 9.01E-02 – Manual, read for free online in PDF format. We hope this helps you resolve any issues you may have. If you have further questions, please contact us through the contact form.

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Table of Contents:

  • Page 3 – Excalibur Electronic Chess; TABLE OF CONTENTS; page 4; Getting Started
  • Page 5 – CHAPTER 3: Key Functions
  • Page 7 – If no button is pushed for 10 minutes, your
  • Page 8 – CHAPTER 5: Special Features; Computers can sometimes “lock up”; not be used for an extended period. If the product does not perform
  • Page 9 – Object of game: Checkmate; Special Moves
  • Page 10 – Some Tips on Chess
  • Page 11 – Battery Information
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Excalibur

Electronics

OPERATING

MANUAL

Model 901E-4

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Summary

Page 3 - Excalibur Electronic Chess; TABLE OF CONTENTS; page 4; Getting Started

Excalibur Electronic Chess TABLE OF CONTENTS CHAPTER 1: Installing Batteries . . . . . . . . page 4 CHAPTER 2: Play Right Away . . . . . . . . . . page 4 2.1 Getting Started 2.2 How to Register Your Move 2.3 Notes on Special Moves CHAPTER 3: Key Functions . . . . . . . . . . . . . . . . page 5 3.1 O...

Page 5 - CHAPTER 3: Key Functions

the pawn or piece on the designated fromsquare and then on the to square. Thechess computer will beep, and the whitesquare will appear again in the LCD toindicate it is White’s turn again to move. 2.3 Note on special mo vesThe castling maneuver does require therook move also to be registered by pres...

Page 7 - If no button is pushed for 10 minutes, your

7 key while the computer is thinking. Thecomputer will stop thinking and play thebest move it’s found so far. 3.10 MOVE KeyYou may press this key when it isElectronic Chess’turn to move and there-by force the computer to move right away.If it is your turn to move, you may pressMOVE to switch sides w...

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